![]() Sure, he was a big deal in the comic book world, but this was before even superheroes themselves went super-mainstream. In 2000, he was just another comic book character. That’s what promoted the hero to American icon. This was also before Spider-Man was the giant star he is today. To make matters worse, many of them were licensed games, like Spider-Man. ![]() Now 2000 was pretty late into this generation, but we still saw a lot of bad 3D action games and platformers. The PlayStation era was the Wild West of game development, with everyone still figuring out how to make 3D games work. It was also his first 3D adventure, which was a big deal. This was at a time when he hadn’t starred in a game in years (the last Spider-Man game came out for the 32X in 1996). Spider-Man just kind of swings wherever he wants, even if there’s nothing but open sky around him.īut I love Spider-Man. You don’t attach webs to actual surfaces to swing. Heck, it even looks simplistic when compared with 2004’s Spider-Man 2 (which, to clarify, is not a direct sequel to this game). Compared to what we’re getting with this year’s Spider-Man, the 2000 attempt is a crude 3D game.
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